Features
Features
To find Devi Sita, Vanar Sena has been looked everywhere around the Bharat and they come to the southern end of the Bharat land but they couldn't find Devi. They are all sitting at the sea side with sad faces sudden "Jambuvant" remembers about the "Hanuman's Power". Hanuman is sitting nearest to the sea looking at it. Then "Jambuvant" calls him and ask him that can he jump from this land to other land which is surrounded by the Indian Ocean. At first, Hanuman listened to him careful and accepts his challenge and then he remembers his powers and abilities which were given by the Lord Shiva. Then he jumps to nearest mountain to obtain his true energy, he gains his size at his huge and he takes off with his full power. Because, He was a son of air he was able to fly over the sea with the high lift off. During his journey a huge mountain emerges from the sea to help him rest. Mountain request him but he is in the search of Devi with the focus mind he respects mountains offer and get back to his journey.
Features
This project draws inspiration from the popular Netflix series Love, Death & Robots, focusing on the fusion of cutting-edge 3D graphics and animation. The main objective is to explore the creative possibilities of 3D animation, pushing the boundaries of visual storytelling through two distinct versions: one featuring full character animation and the other emphasizing dynamic camera animation. Both versions aim to showcase technical proficiency while delivering an immersive visual experience that captures the essence of the series' artistic and thematic style.
Features
The report focuses on the design and implementation of a matchmoving artifact within Visual Effects (VFX), specifically addressing the role of matchmoving in the VFX workflow. It reviews key 3D software tools—3DEqualizer, SynthEyes, PFTrack, and Blender—highlighting their strengths and weaknesses. The design process covers stages like storyboarding, 3D modeling, texturing, motion tracking, camera solving, CGI integration, animation, and rendering. It emphasizes Blender’s 2D tracking and camera solving techniques. The report concludes with a discussion of system requirements, the evolution of matchmoving, and ongoing challenges in the field, providing a comprehensive look at matchmoving in VFX production.